A Drexel graduate student in the digital media program discovered Feb. 11 that he has been accepted to present his narrative review at the Game Developers Conference in San Francisco in March. Glenn Winters, who is in his third year of the digital media master’s program, won a spot in the GDC Narrative Review for [...]
Tag Archives | video games
Fall video game releases see returning favorites, new action
Video game season, the most wonderful time of the year, has finally arrived! Let’s take a look at a few of the games that will be taking your time and money this fall. “Resident Evil 6” (Oct. 2) The premier survival-horror game from Capcom makes its return this fall in the series’ sixth installment. [...]
Del Rey debuts with ‘Born to Die’
Under the stage name Lana Del Rey, indie pop’s new princess Elizabeth Grant has been all the buzz over the Internet in the past few months due to her first single, “Video Games,” which took the United Kingdom by storm. Del Rey has already garnered a performance on “Saturday Night Live” before having a song [...]
Rocketcat’s new iOS RPG
Few developers have found repeated success in a genre the way Rocketcat Games has with their “Hook” trilogy: Hook Champ, Super QuickHook and Hook Worlds. However, the real test for the company is proving they can do more than just grappling hooks. Now, Rocketcat has created Mage Gauntlet, an action-role-playing game that proves this point, [...]
DS game converted to iOS
Scribblenauts Remix, began as a series for DS, has now been brought to Apple’s iOS. The game now features Game Center integration as well as iCloud. If you’ve followed DS gaming, chances are you’re at least familiar with “Scribblenauts.” 5th Cell’s “write anything” concept ending up spawning two games that garnered quite a loyal following. [...]
Jeremy Lee goes through ins and outs of the gaming industry
Last week in Randell Hall Drexel’s game design program hosted Jeremy Lee, a senior producer at Microsoft Game Studios. The theme of this seminar was game production, and Lee was well suited as a speaker due to his vast history with both game production and development. His multifaceted outlook on game production offered various insights [...]
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